Gameplay of Dead Space:
Dead Space is a third-person Survival/horror video game, being developed by EA Redwood Shores for PlayStation 3, Xbox 360 and the PC. It is currently scheduled for release in October 2008. The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphous alien species called the 'Necromorphs' on board a stricken interstellar mining ship.
The player must fight their way through various levels of a stricken mining ship, which has been infested with an alien species known as the 'Necromorphs'. The game features an 'over the shoulder' third-person perspective, similar to games such as Resident Evil 4 and Gears of War. The interface does not feature a traditional 'heads up display'. Instead, information is relayed to the player via lights and translucent screens which hover over Isaac's weapons and armour.
The player will encounter weightless and decompressed environments, which Isaac can navigate using a pressurized suit equipped with magnetic boots. Some levels will even lead out onto the surface of the ships hull. Floating debris will present a hazard, and Isaac can lose his footing and simply float off into space. In keeping with Isaac's profession as an engineer rather than a soldier, weapons in the game are mostly improvised, and consist of an array of bolt cutters, stasis guns and rudimentary energy weapons.
Isaac battles a NecromorphCombat in the game is complicated by the fact that Necromorphs are not simply rendered 'dead' after a certain number of rounds have been fired at them. Rather, they can adopt new stances and tactics, and even sprout new limbs, based upon where they have been wounded. Hence, the player must find and exploit specific weak points. The game's Executive Producer, Glen Schofield, has said that 'the primary theme of Dead Space is dismemberment', and early previews of the game have noted the high levels of gore.
Dead Space è un videogioco di fantascienza survival horror in terza persona sviluppato da EA Redwood Shores. Sarà rilasciato per PlayStation 3, Xbox 360 e PC .Dead Space è stato annunciato nell'ottobre 2007 tramite il magazine "Game Informer"  Il gioco usa il motore grafico Unreal Engine 3.0.
Il protagonistà è Isaac Clarke. La storia è ambientata nel futuro di cinquecento anni, durante la colonizzazione dello spazio ad opera dei terrestri. Molte delle astronavi che fanno "Planet hacking", per estrarre le risorse da altri corpi celesti, rimangono coinvolte in pericolosi incidenti e spesso si perdone le tracce di interi equipaggi. Lo scienziato Isaac Clarke, durante un rilievo si accorge di costeggiare uno di questi veicoli alla deriva e decide di soccorrerlo. La scelta ovviamente è la peggiore: all'interno dell'astronave si celano insidie terribili e creature mostruose, forse aliene e forse, chissà, umane...